Issue Title
Vol 1, No 1 (2016) Implementasi Algoritma Fisher-Yates Dan Fuzzy Tsukamoto Dalam Game Kuis Tebak Nada Sunda Berbasis Android Abstract  PDF (Bahasa Indonesia)
Imam Haditama, Cepy Slamet, Deny Fauzy
Vol 1, No 1 (2016) Aplikasi Pembelajaran Bahasa Sunda Dengan Implementasi Algoritma Linear Congruential Generator Dan Fuzzy Berbasis Android Abstract  PDF (Bahasa Indonesia)
Ganteng Eki Pribadi, Undang Syaripudin, Wisnu Uriawan
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